Deutsche Elite Gaming

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AA DEG Schlachthaus |BadLands|PvP|StartKit|Trader|Loot+|NoKOS|

>>>>> Bad Lands MAP <<<<<

On our server you can play Miscreated at a faster rate with increased spawns and better loot.
Great for people who want to jump right into the Miscreated experience. But all well balanced.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
NO basebuilding over streets. NO KOS. No Stealing.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


https://miscreated-servers.com/server/6985/


Settings:

Weather: on
Day: 4x
Nights: 14x
Restart: Every 6 hours (07:00, 13:00, 19:00 and 01:00 German Time)


Modded Info - read and be happy:

Character:
+ Bigger backpacks, up to 50 slots with duffle back.
+ Reduced weight of some items.
+ Food and water consumption minimal reduced.
+ Cure rate increased.
+ Spawn with Baseball Bat.


Weapons:
+ Increased rare and powerful weapon spawns mostly with ammo.
+ Tweaked spawn rates of items to favor more desirable drops over others.

New weapons (Rifles):
+ Scar-H (not buyable)
+ M4A1 (not buyable)

New weapons (Makeshift Melee Weapons):
+ The Second Degree (only craftable)
+ The Hammer Miner (only craftable)
+ The Misery Blade (only craftable)
+ Propain (only craftable)
+ The Slicy Shovel (only craftable)
+ The Steel Damper (only craftable)
+ The Tree Hunter (only craftable)
+ The Merciless Katana (only craftable)
+ The Shark - Ambit (only craftable)


Basebuilding:
+ Increased baseparts to 500 :-) 1000 is to much.
+ The construction height has been increased by a factor of 2.5.
+ Increased amount of logs harvested from trees.
+ Increased amount of scrap harvested from broken vehicles.
+ 30 Worklights can now attached to the placeable generators.
+ Added colored camping laterns
+ Added furniture parts like couches etc.


Tents:
+ Increased amount of tents in the game to 80 and increased slots for every tent.
+ Abandon time for all tents 21 days without interaction.


Crates and Boxes:
+ Increased capacity of all ammo boxes to 250.
+ Increased capacity of small and big wood crates.
+ Now you can place 8 small and 4 large wood crates in your base.


Enviroment:
+ Slightly increased min / max horde size.
+ Increased max amount of chickens.
+ Increased max amount of pigs.
(+ Removed babyspiders and giant roaches.) off atm
+ Farm rags, iron ingots or meat and convert them to amCoins. Trader is in crafting menu (DEG_...).
+ At the Trader you can sell your guides (walls 2,...) and buy some weapons or survival stuff (tools,...).
+ Cook your own meals with the cooking station (craftable).


Additional NEW Weather Patterns:

Common Patterns:
+ Cloudy Light : Sun is partially obscured by clouds, a cool wind Is blowing over the island
+ Cloudy Medium : A thick layer of cloud is obscuring the land, you can probably see some rain in the distance
+ Cloudy Stormy : A thick layer of cloud is obscuring the land, and you can feel a storm is approaching...
+ Fog Thunder : A medium fog with some distant thunder, used as weather transition for the storms
+ Medium Rain Thunder : A medium rain, a medium fog, and some thunders... spooky time
+ Frost Fall : An immersive new intro and for all Snow weathers
+ Frost Fog : A thick and cold layer of fog, freezing the ground and the bones.
+ Nuclear Cloud : A small breeze charged radioactively... can take up to 20% of rads.
+ Nuclear Fog Night : A medium fog charged radioactively. Can only happen at night.
+ Nuclear Night Freeze : Altered Nuclear Flash Freeze to happen only at night.

Rare Patterns:
+ Morning Glory : A beautiful and shiny sunrise.
+ Sunset Dream : A beautiful sunset with a Florida touch.
+ Summer Time : A shiny sun and dry air. Flip flops recommended. Day time only.

Hardcore Patterns:
+ Heat Waves (intro + peak) // weather siren
+ A solar wind is hitting the Island. Look for a shelter or you will end up toasted.
+ Dust Storm (intro + peak + outro) // rad siren
+ A violent storm of sand and dust is approaching. This is a nasty one. Take cover.


Loot:
+ Many searchables have had their chance to contain stuff increased.
+ Added some multiple uses to things that could only be looted once before like toolboxes, crates, electronics, ...
+ Many searchable items will have loot more often than not.
+ all desks have an increased chance of containing a guide, also can be found in the trash.
+ Harvest seeds from fresh produce or compost them for later via the crafting menu (look for Gardening).

Commercial Crate Content - Random loot with:
- RandomMaintenance
- RandomFuel
- small_generator
- WorkLight
- Wheel

Toolbox Content - Random loot with:
- Nails
- DuctTape
- Hammer
- LugWrench

Mutants - Random loot with:
- AmcoinLedger
- RandomConsumable
- Hatchet
- RandomAmmo
- RandomWeaponWithMagsPure

Brute - Random loot with:
- AmcoinLedger
- RandomAmmo
- HazmatMask
- HazmatSuitWhite
- RandomWeaponWithMagsPure

Spiderman - Random loot with:
- AmcoinLedger
- RandomAmmo
- HazmatMask
- HazmatSuitWhite
- RandomWeaponWithMagsPure


Vehicles:
+ Abandon time for all vehicles 10 days without interaction. Drive you vehicle for not despawn !
+ You can flip all vehicles.
+ Increased amount of several vehicles:
- Jetski: 8 (7 org) -> 8 h despawn time
- Bicycle: 10 (10 org) -> 8 h despawn time
- Dirtbike: 8 (4 org) -> 8 h despawn time
- Tractor: 4 (2 org) -> 8 h despawn time
- Quadbike: 8 (5 org) -> 8 h despawn time

- Fishing Boat: 4 (3 org) -> 10 days despawn time
- Quadbike: 8 (5 org) -> 10 days despawn time
- Armored Truck: 2 (1 org) -> 10 days despawn time
- Police Truck: 2 (1 org) -> 10 days despawn time
- Dune Buggy: 3 (2 org) -> 10 days despawn time
- F100 Truck: 4 (3 org) -> 10 days despawn time
- Party Bus: 2 (2 org) -> 10 days despawn time
- Sedan: 8 (4 org) -> 10 days despawn time
- Police Car: 4 (2 org) -> 10 days despawn time
- Taxi: 4 (2 org) -> 10 days despawn time
- SUV: 4 (2 org) -> 10 days despawn time
- Towcar: 4 (2 org) -> 10 days despawn time
- Military Truck: 4 (2 org) -> 10 days despawn time
- Semi Truck: 4 (2 org) -> 10 days despawn time