Beschreibung - Druckversion +- Deutsche Elite Gaming (https://deutsche-elite-gaming.de/community) +-- Forum: Server (https://deutsche-elite-gaming.de/community/forumdisplay.php?fid=11) +--- Forum: Miscreated - Wasteland - Dead Islands Map (https://deutsche-elite-gaming.de/community/forumdisplay.php?fid=68) +--- Thema: Beschreibung (/showthread.php?tid=89) |
Beschreibung - stefankueneth - 04.06.2019 AA DEG Wasteland |DeadIslands|ShortNight|Trader|Loot+|NoKOS| >>>>> Dead Islands MAP <<<<< On our server you can play Miscreated at a faster rate with increased spawns and better loot. Great for people who want to jump right into the Miscreated experience. But all well balanced. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! NO basebuilding over streets. NO KOS. No Stealing. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! https://miscreated-servers.com/server/7277/ Settings: Weather: on Day: 4x Nights: 14x Restart: Every 6 hours (01:30, 9:30, 17:30 German Time) Modded Info - read and be happy: Character: + Bigger backpacks, up to 50 slots with duffle back. + Reduced weight of some items. + Food and water consumption minimal reduced. + Cure rate increased. + Spawn with Baseball Bat. Weapons: + Increased rare and powerful weapon spawns mostly with ammo. + Tweaked spawn rates of items to favor more desirable drops over others. New weapons (Rifles): + Scar-H (not buyable) + M4A1 (not buyable) New weapons (Makeshift Melee Weapons): + The Second Degree (only craftable) + The Hammer Miner (only craftable) + The Misery Blade (only craftable) + Propain (only craftable) + The Slicy Shovel (only craftable) + The Steel Damper (only craftable) + The Tree Hunter (only craftable) + The Merciless Katana (only craftable) + The Shark - Ambit (only craftable) Basebuilding: + Increased baseparts to 500 :-) 1000 is to much. + The construction height has been increased by a factor of 2.5. + Increased amount of logs harvested from trees. + Increased amount of scrap harvested from broken vehicles. + 30 Worklights can now attached to the placeable generators. + Added colored camping laterns + Added furniture parts like couches etc. Tents: + Increased amount of tents in the game to 80 and increased slots for every tent. + Abandon time for all tents 21 days without interaction. Crates and Boxes: + Increased capacity of all ammo boxes to 250. + Increased capacity of small and big wood crates. + Now you can place 8 small and 4 large wood crates in your base. Enviroment: + Slightly increased min / max horde size. + Increased max amount of chickens. + Increased max amount of pigs. (+ Removed babyspiders and giant roaches.) off atm + Farm rags, iron ingots or meat and convert them to amCoins. Trader is in crafting menu (DEG_...). + At the Trader you can sell your guides (walls 2,...) and buy some weapons or survival stuff (tools,...). + Cook your own meals with the cooking station (craftable). Additional NEW Weather Patterns: Common Patterns: + Cloudy Light : Sun is partially obscured by clouds, a cool wind Is blowing over the island + Cloudy Medium : A thick layer of cloud is obscuring the land, you can probably see some rain in the distance + Cloudy Stormy : A thick layer of cloud is obscuring the land, and you can feel a storm is approaching... + Fog Thunder : A medium fog with some distant thunder, used as weather transition for the storms + Medium Rain Thunder : A medium rain, a medium fog, and some thunders... spooky time + Frost Fall : An immersive new intro and for all Snow weathers + Frost Fog : A thick and cold layer of fog, freezing the ground and the bones. + Nuclear Cloud : A small breeze charged radioactively... can take up to 20% of rads. + Nuclear Fog Night : A medium fog charged radioactively. Can only happen at night. + Nuclear Night Freeze : Altered Nuclear Flash Freeze to happen only at night. Rare Patterns: + Morning Glory : A beautiful and shiny sunrise. + Sunset Dream : A beautiful sunset with a Florida touch. + Summer Time : A shiny sun and dry air. Flip flops recommended. Day time only. Hardcore Patterns: + Heat Waves (intro + peak) // weather siren + A solar wind is hitting the Island. Look for a shelter or you will end up toasted. + Dust Storm (intro + peak + outro) // rad siren + A violent storm of sand and dust is approaching. This is a nasty one. Take cover. Loot: + Many searchables have had their chance to contain stuff increased. + Added some multiple uses to things that could only be looted once before like toolboxes, crates, electronics, ... + Many searchable items will have loot more often than not. + all desks have an increased chance of containing a guide, also can be found in the trash. + Harvest seeds from fresh produce or compost them for later via the crafting menu (look for Gardening). Commercial Crate Content - Random loot with: - RandomMaintenance - RandomFuel - small_generator - WorkLight - Wheel Toolbox Content - Random loot with: - Nails - DuctTape - Hammer - LugWrench Mutants - Random loot with: - AmcoinLedger - RandomConsumable - Hatchet - RandomAmmo - RandomWeaponWithMagsPure Brute - Random loot with: - AmcoinLedger - RandomAmmo - HazmatMask - HazmatSuitWhite - RandomWeaponWithMagsPure Spiderman - Random loot with: - AmcoinLedger - RandomAmmo - HazmatMask - HazmatSuitWhite - RandomWeaponWithMagsPure Vehicles: + Abandon time for all vehicles 10 days without interaction. Drive you vehicle for not despawn ! + You can flip all vehicles. + Increased amount of several vehicles: - Jetski: 8 (7 org) -> 8 h despawn time - Bicycle: 10 (10 org) -> 8 h despawn time - Dirtbike: 8 (4 org) -> 8 h despawn time - Tractor: 4 (2 org) -> 8 h despawn time - Quadbike: 8 (5 org) -> 8 h despawn time - Fishing Boat: 4 (3 org) -> 10 days despawn time - Quadbike: 8 (5 org) -> 10 days despawn time - Armored Truck: 2 (1 org) -> 10 days despawn time - Police Truck: 2 (1 org) -> 10 days despawn time - Dune Buggy: 3 (2 org) -> 10 days despawn time - F100 Truck: 4 (3 org) -> 10 days despawn time - Party Bus: 2 (2 org) -> 10 days despawn time - Sedan: 8 (4 org) -> 10 days despawn time - Police Car: 4 (2 org) -> 10 days despawn time - Taxi: 4 (2 org) -> 10 days despawn time - SUV: 4 (2 org) -> 10 days despawn time - Towcar: 4 (2 org) -> 10 days despawn time - Military Truck: 4 (2 org) -> 10 days despawn time - Semi Truck: 4 (2 org) -> 10 days despawn time |